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GXLandValue.h

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00001 #ifndef __GXLANDVALUE_H
00002 #define __GXLANDVALUE_H
00003 
00004 
00005 struct SGXLandValue
00006 {
00007 public:
00008         float fHeight;
00009         
00010         inline void operator *=(float fScalar)
00011         {
00012                 fHeight*=fScalar;
00013         }
00014 
00015         inline void operator +=(SGXLandValue& Val)
00016         {
00017                 fHeight+=Val.fHeight;
00018         }
00019 
00020 };
00021 
00022 
00023 
00024 
00025 
00026 #endif

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