Main Page Namespace List Class Hierarchy Compound List File List Compound Members File Members
Compound Members
_ | a | b | c | d | e | f | g | h | i | k | l | m | n | o | p | r | s | t | u | v | w | x | y | z | ~
Here is a list of all class members with links to the class documentation for each member:- _ -
- a -
- b -
- c -
- C3dsFileFormat()
: C3dsFileFormat
- C3dsFileLoader()
: C3dsFileLoader
- camera_name
: C3dsFileFormat::ViewPortData
- CameraNameSize
: C3dsFileFormat
- CD3DArcBall()
: CD3DArcBall
- CD3DCamera()
: CD3DCamera
- CGX2DArray()
: CGX2DArray< type >
- CGXAutoArray()
: CGXAutoArray< type >
- CGXBaseManager()
: CGXBaseManager
- CGXBitmapLand()
: CGXBitmapLand
- CGXBone()
: CGXBone
- CGXDeviceContainer()
: CGXDeviceContainer
- CGXDeviceWrapper()
: CGXDeviceWrapper
- CGXEntityList()
: CGXEntityList
- CGXFirstPersonMovement()
: CGXFirstPersonMovement
- CGXGraphicsEngine()
: CGXGraphicsEngine
- CGXHashableString()
: CGXHashableString
- CGXHashTable()
: CGXHashTable< type >
- CGXKeyframeTemplate()
: CGXKeyframeTemplate< type >
- CGXKeyframeTemplate< type >
: CGXKeyframeTemplate< type >
- CGXLand()
: CGXLand
- CGXLandGenerator()
: CGXLandGenerator
- CGXLandRenderer()
: CGXLandRenderer
- CGXLinearEntityManager()
: CGXLinearEntityManager
- CGXMMaker()
: CGXMMaker
- CGXModel()
: CGXModel
- CGXModelManager()
: CGXModelManager
- CGXMutex()
: CGXMutex
- CGXPrimitiveLL()
: CGXPrimitiveLL< type >
- CGXPrimitiveLLNode()
: CGXPrimitiveLLNode< type >
- CGXProfiler()
: CGXProfiler
- CGXRay()
: CGXRay
- CGXRenderer()
: CGXRenderer
- CGXSizeableArray()
: CGXSizeableArray< type >
- CGXSkeleton()
: CGXSkeleton
- CGXSky()
: CGXSky
- CGXSphere()
: CGXSphere
- CGXSpriteManager()
: CGXSpriteManager
- CGXSquare()
: CGXSquare< type >
- CGXTextureManager()
: CGXTextureManager
- CGXTexturePrecacher()
: CGXTexturePrecacher
- CGXVectorArray()
: CGXVectorArray< type >
- CGXWater()
: CGXWater
- CGXWindow()
: CGXWindow
- ChangeElement()
: CGXVectorArray< type >
- ChangeEntityBoundingRadius()
: CGXLinearEntityManager, IGXEntityManager
- ChangeEntityPosition()
: CGXLinearEntityManager, IGXEntityManager
- CheckCaps()
: CGXDeviceWrapper
- CheckCollision()
: CGXLinearEntityManager
- CheckForLostDevice()
: CGXGraphicsEngine
- CheckFormat()
: CGXDeviceWrapper
- chunk3ds
: C3dsFileFormat
- CHUNK_AMBCOLOR
: C3dsFileFormat
- CHUNK_AMBIENT
: C3dsFileFormat
- CHUNK_AMBIENTKEY
: C3dsFileFormat
- CHUNK_BKGCOLOR
: C3dsFileFormat
- CHUNK_BUMPMAP
: C3dsFileFormat
- CHUNK_CAMERA
: C3dsFileFormat
- CHUNK_DEFAULT_VIEW
: C3dsFileFormat
- CHUNK_DIFFUSE
: C3dsFileFormat
- CHUNK_FACELIST
: C3dsFileFormat
- CHUNK_FACEMAT
: C3dsFileFormat
- CHUNK_FRAMES
: C3dsFileFormat
- CHUNK_HIERARCHY
: C3dsFileFormat
- CHUNK_KEYFRAMER
: C3dsFileFormat
- CHUNK_LIGHT
: C3dsFileFormat
- CHUNK_MAIN
: C3dsFileFormat
- CHUNK_MAPFILE
: C3dsFileFormat
- CHUNK_MAPLIST
: C3dsFileFormat
- CHUNK_MATERIAL
: C3dsFileFormat
- CHUNK_MATNAME
: C3dsFileFormat
- CHUNK_MESHCOLOR
: C3dsFileFormat
- CHUNK_MLI
: C3dsFileFormat
- CHUNK_NETWORK_VIEW
: C3dsFileFormat
- CHUNK_OBJBLOCK
: C3dsFileFormat
- CHUNK_OBJMESH
: C3dsFileFormat
- CHUNK_OBJNUMBER
: C3dsFileFormat
- CHUNK_ONEUNIT
: C3dsFileFormat
- CHUNK_PERCENTF
: C3dsFileFormat
- CHUNK_PERCENTW
: C3dsFileFormat
- CHUNK_PRJ
: C3dsFileFormat
- CHUNK_RGBB
: C3dsFileFormat
- CHUNK_RGBF
: C3dsFileFormat
- CHUNK_SMOOLIST
: C3dsFileFormat
- CHUNK_SPECULAR
: C3dsFileFormat
- CHUNK_SPOTLIGHT
: C3dsFileFormat
- CHUNK_TEXTURE
: C3dsFileFormat
- CHUNK_TRACKCAMERA
: C3dsFileFormat
- CHUNK_TRACKCAMTGT
: C3dsFileFormat
- CHUNK_TRACKFOV
: C3dsFileFormat
- CHUNK_TRACKHIDE
: C3dsFileFormat
- CHUNK_TRACKINFO
: C3dsFileFormat
- CHUNK_TRACKLIGHT
: C3dsFileFormat
- CHUNK_TRACKLIGTGT
: C3dsFileFormat
- CHUNK_TRACKMORPH
: C3dsFileFormat
- CHUNK_TRACKOBJNAME
: C3dsFileFormat
- CHUNK_TRACKPIVOT
: C3dsFileFormat
- CHUNK_TRACKPOS
: C3dsFileFormat
- CHUNK_TRACKROLL
: C3dsFileFormat
- CHUNK_TRACKROTATE
: C3dsFileFormat
- CHUNK_TRACKSCALE
: C3dsFileFormat
- CHUNK_TRACKSPOTL
: C3dsFileFormat
- CHUNK_TRIMESH
: C3dsFileFormat
- CHUNK_TRMATRIX
: C3dsFileFormat
- CHUNK_TXTINFO
: C3dsFileFormat
- CHUNK_VERSION
: C3dsFileFormat
- CHUNK_VERTFLAGS
: C3dsFileFormat
- CHUNK_VERTLIST
: C3dsFileFormat
- CHUNK_VIEW_BACK
: C3dsFileFormat
- CHUNK_VIEW_BOTTOM
: C3dsFileFormat
- CHUNK_VIEW_CAMERA
: C3dsFileFormat
- CHUNK_VIEW_FRONT
: C3dsFileFormat
- CHUNK_VIEW_LEFT
: C3dsFileFormat
- CHUNK_VIEW_RIGHT
: C3dsFileFormat
- CHUNK_VIEW_TOP
: C3dsFileFormat
- CHUNK_VIEW_USER
: C3dsFileFormat
- CHUNK_VIEWPORT_DATA
: C3dsFileFormat
- CHUNK_VIEWPORT_DATA3
: C3dsFileFormat
- CHUNK_VIEWPORT_DATA_OLD
: C3dsFileFormat
- CHUNK_VIEWPORT_LAYOUT
: C3dsFileFormat
- CHUNK_VIEWPORT_LAYOUT_OLD
: C3dsFileFormat
- CHUNK_VIEWPORT_SIZE
: C3dsFileFormat
- Cleanup()
: CRainMutex, CRainGame, CRainAutoArray< type >, CGXWater, CGXVectorArray< type >, CGXTextureManager, CGXSquare< type >, CGXSpriteManager, CGXSky, CGXSkeleton, CGXSizeableArray< type >, CGXMutex, CGXModel, CGXLandRenderer, CGXLand, CGXGraphicsEngine, CGXEntityList, CGXDeviceWrapper, CGXDeviceContainer, CGXBone, CGXBitmapLand, CGXBaseManager, CGXAutoArray< type >, CGX2DArray< type >
- CleanupImpl()
: CGXTexturePrecacher, CGXModelManager, CGXBaseManager
- Clear()
: CGXDeviceWrapper, CGXDeviceContainer
- CloneMeshFVF()
: CGXDeviceContainer
- CopyIn()
: CRainAutoArray< type >, CGXAutoArray< type >
- CRainAutoArray()
: CRainAutoArray< type >
- CRainCOMFactory()
: CRainCOMFactory
- CRainGame()
: CRainGame
- CRainGraphics()
: CRainGraphics
- CRainMessageQueue()
: CRainMessageQueue
- CRainMutex()
: CRainMutex
- CRainWindow()
: CRainWindow
- CRainWindowThread()
: CRainWindowThread
- CreateBuffers()
: CGXLand
- CreateDevice()
: CGXDeviceWrapper, CGXDeviceContainer
- CreateEmptyTexture()
: CGXDeviceWrapper
- CreateEntity()
: CRainGraphics, CGXGraphicsEngine, CGXEntityList
- CreateIndexBuffer()
: CGXDeviceWrapper, CGXDeviceContainer
- CreateObject()
: CRainCOMFactory, CGXTexturePrecacher, CGXModelManager, CGXBaseManager
- CreatePixelShader()
: CGXDeviceWrapper
- CreateSongNameArrayFromList()
: AllAudio
- CreateTextureFromFile()
: CGXTextureManager, CGXDeviceWrapper
- CreateVertexBuffer()
: CGXDeviceWrapper, CGXDeviceContainer
- CreateVertexShader()
: CGXDeviceWrapper, CGXDeviceContainer
- CreateWorkerThread()
: CGXGraphicsEngine
- Cross()
: CRainVector< count >, CGXVector< count >
- CSoundPlayer()
: CSoundPlayer
- CTestHooks()
: CTestHooks
- d -
- D3DXCreateMeshFVF()
: CGXDeviceContainer
- D3DXCreatePMeshFromStream()
: CGXDeviceContainer
- D3DXCreateSphere()
: CGXDeviceContainer
- D3DXCreateTexture()
: CGXDeviceContainer
- D3DXCreateTextureFromFileEx()
: CGXDeviceContainer
- DeleteAllEntities()
: CGXLinearEntityManager, IGXEntityManager
- DeleteElement()
: CGXVectorArray< type >
- DeleteEntity()
: CRainGraphics, CGXLinearEntityManager, CGXGraphicsEngine, IGXEntityManager, CGXEntityList
- DeleteObject()
: CGXTexturePrecacher, CGXModelManager, CGXBaseManager
- DeleteSpriteInstance()
: CRainGraphics, CGXSpriteManager, CGXGraphicsEngine
- DeleteVertexShader()
: CGXDeviceContainer
- Destroy()
: CRainWindow, CGXWindow
- DisplayStats()
: CRainGraphics, CGXGraphicsEngine, CGXDeviceContainer
- Dot()
: CRainVector< count >, CGXVector< count >
- DrawIndexedPrimitive()
: CGXDeviceWrapper, CGXDeviceContainer
- DrawPrimitive()
: CGXWater, CGXSky, CGXModel
- DrawPrimtive()
: CGXBitmapLand
- DrawSprite()
: CGXDeviceContainer
- DrawStats()
: CGXDeviceContainer
- dwBoneIndices
: GXVertex
- dwColor
: GXPointVertex, GXVertex, __SGXSpriteInfo
- dwPixelShader
: SGXRenderStateCache
- dwVertexShader
: SGXRenderStateCache
- e -
- f -
- g -
- GenerateIndices()
: CGXLand
- GenerateLand()
: CRainGraphics, CGXLandGenerator, CGXGraphicsEngine
- GenerateNormals()
: CGXLand
- GenerateVertices()
: CGXLand
- GetAnimationCount()
: CGXSkeleton, CGXModel, CGXBone
- GetAnyFormat()
: CGXDeviceWrapper
- GetArrayPointer()
: CGXSquare< type >
- GetBackBuffer()
: CGXDeviceContainer
- GetBackBufferFormat()
: CGXDeviceWrapper
- GetBackgroundColor()
: CGXDeviceWrapper
- GetBillboardMatrix()
: CD3DCamera
- GetBoneCount()
: CGXSkeleton, CGXModel
- GetCameraDirection()
: CRainGraphics, CGXGraphicsEngine, CGXFirstPersonMovement
- GetCameraPos()
: CRainGraphics, CGXGraphicsEngine, CGXFirstPersonMovement
- GetCameraVelocity()
: CRainGraphics, CGXGraphicsEngine
- GetCaps()
: CGXDeviceContainer
- GetClipPlane()
: CGXWater
- GetColor()
: CGXWater
- GetColorSpline()
: CGXLandGenerator
- GetCount()
: CRainAutoArray< type >, CGXAutoArray< type >
- GetCreationParameters()
: CGXDeviceContainer
- GetCross()
: CD3DCamera
- GetD3DXMATRIX()
: SGXAnimationKeyFrame
- GetDepthStencilFormat()
: CGXDeviceWrapper
- GetDepthStencilSurface()
: CGXDeviceContainer
- GetDiffuseFactor()
: CGXModel
- GetDirection()
: CGXRay
- GetElement()
: CGXHashTable< type >
- GetElementAt()
: CGXVectorArray< type >, CGXSizeableArray< type >
- GetElementCount()
: CGXVectorArray< type >, CGXSizeableArray< type >
- GetEntitiesInScreenBox()
: CGXEntityList
- GetEntitiesInSphere()
: CGXLinearEntityManager, IGXEntityManager
- GetEntity()
: CGXLinearEntityManager
- GetEntityBoundingRadius()
: CGXLinearEntityManager, IGXEntityManager
- GetEntityPos()
: CRainGraphics, CGXEntityList
- GetEntityPosition()
: CGXLinearEntityManager, CGXGraphicsEngine, IGXEntityManager
- GetEntityScreenSpaceCoord()
: CGXEntityList
- GetEntityWaypoint()
: CRainGraphics, CGXGraphicsEngine, CGXEntityList
- GetEntry()
: CGXBaseManager
- GetEyePt()
: CD3DCamera
- GetFaceCount()
: CGXModel
- GetFileNameBI()
: FileNameContainer
- GetFilteredVal()
: CRainAutoArray< type >, CGXSquare< type >, CGXAutoArray< type >
- GetFrameAt()
: CGXSkeleton, CGXBone
- GetFrameCount()
: CGXKeyframeTemplate< type >
- GetHeightAtPos()
: CGXBitmapLand
- GetHeightMap()
: CGXLandGenerator
- GetHeightSpline()
: CGXLandGenerator
- GetHWND()
: CRainWindow, CGXWindow, CGXGraphicsEngine
- GetIDOfBlankEntity()
: CGXLinearEntityManager
- GetIndex()
: CGXSquare< type >, CGXLand
- GetIndexCount()
: CGXModel, CGXLand
- GetIndexFormat()
: CGXLand
- GetIndexPtr()
: CGXLand
- GetInfo()
: CRainWindowThread
- GetLand()
: CGXLandRenderer
- GetLength()
: CRainVector< count >, CGXVector< count >
- GetLerpValAt()
: CGXKeyframeTemplate< type >
- GetLookatPt()
: CD3DCamera
- GetOptions()
: CGXModel
- GetOrigin()
: CGXRay
- GetPos()
: CGXSphere
- GetProjMatrix()
: CD3DCamera
- GetPtr()
: CRainAutoArray< type >, CGXAutoArray< type >
- GetQuadInterpValAt()
: CGXKeyframeTemplate< type >
- GetRadius()
: CGXSphere
- GetReflectionMatrix()
: CGXWater
- GetReflectionTexture()
: CGXWater
- GetRenderState()
: CGXDeviceContainer
- GetRotationDeltaMatrix()
: CD3DArcBall
- GetRotationMatrix()
: CD3DArcBall
- GetSideSize()
: CGXSquare< type >, CGXLand
- GetSkyColors()
: CGXSky
- GetSleepTime()
: CGXLandRenderer
- GetSpecularCooef()
: CGXModel
- GetSpriteInfo()
: CRainGraphics, CGXSpriteManager, CGXGraphicsEngine
- GetString()
: CGXHashableString
- GetTexture()
: CGXTexturePrecacher, CGXTextureManager, CGXModel
- GetTextureMap()
: CGXBitmapLand
- GetThread()
: CGXLandRenderer
- GetThreadDeathEvent()
: CGXGraphicsEngine
- GetTime()
: CRainGraphics, CGXGraphicsEngine
- GetTotalFileNames()
: FileNameContainer
- GetTranslationDeltaMatrix()
: CD3DArcBall
- GetTranslationMatrix()
: CD3DArcBall
- GetType()
: FileNameContainer
- GetUpVec()
: CD3DCamera
- GetVal()
: CGXSquare< type >
- GetValAt()
: CRainAutoArray< type >, CGXAutoArray< type >, CGX2DArray< type >
- GetValueAtPos()
: CGXBitmapLand
- GetVertexCount()
: CGXModel, CGXLand
- GetVertexPtr()
: CGXLand
- GetVertNumFromIndex()
: CGXLand
- GetViewDir()
: CD3DCamera
- GetViewMatrix()
: CGXFirstPersonMovement, CD3DCamera
- GetWaterLevel()
: CGXWater
- GetWindow()
: CRainWindowThread
- GetWindowStyle()
: CRainWindow, CGXWindow
- GetWorkerThreadHandle()
: CGXGraphicsEngine
- Grow()
: CGXSizeableArray< type >
- GXCreateFontAndSprite()
: CGXDeviceContainer
- GXDrawText()
: CGXDeviceContainer
- GXProfileElement()
: GXProfileElement
- h -
- i -
- i
: FastSqrtUnion
- i64StartTick
: GXProfileElement
- iBackBuffer
: SGXRenderStateCache
- iCallCount
: GXProfileElement
- iDepthStencil
: SGXRenderStateCache
- IGXCollsionManager()
: IGXCollsionManager
- IGXEntityManager()
: IGXEntityManager
- iIndexBufferIndex
: SGXRenderStateCache
- IncrementPosition()
: CGXFirstPersonMovement
- IncrementTime()
: CRainGraphics, CGXGraphicsEngine
- Init()
: CRainWindowThread, CRainWindow, CRainMutex, CRainMessageQueue, CRainHooks, CRainGraphics, CRainGame, CRainAutoArray< type >, CTestHooks, CGXWindow, CGXWater, CGXSquare< type >, CGXSpriteManager, CGXSky, CGXProfiler, CGXMutex, CGXLandRenderer, CGXLand, CGXHashTable< type >, CGXGraphicsEngine, CGXDeviceContainer, CGXBaseManager, CGXAutoArray< type >, CGX2DArray< type >
- InitCache()
: CGXDeviceContainer
- InitFromBitmaps()
: CGXBitmapLand
- InitFromSquares()
: CGXBitmapLand
- InitGeometry()
: CGXSky
- Initialize()
: AllAudio, RainDMPerf8
- InitImpl()
: CGXTexturePrecacher, CGXModelManager, CGXBaseManager
- InitLand()
: CGXBitmapLand
- InitShader()
: CGXWater, CGXSky, CGXModelManager, CGXLandRenderer
- InitTexture()
: CGXSky
- InitThread()
: CGXLandRenderer
- InsertElement()
: CGXVectorArray< type >, CGXSizeableArray< type >
- IsBeingDragged()
: CD3DArcBall
- IsDepthBBCombinationSupported()
: CGXDeviceContainer
- IsNonNull()
: CRainAutoArray< type >, CGXAutoArray< type >
- IsNull()
: CGXSquare< type >
- IteratorFirst()
: CGXProfiler, CGXPrimitiveLL< type >, CGXHashTable< type >
- IteratorHasMore()
: CGXProfiler, CGXPrimitiveLL< type >, CGXHashTable< type >
- IteratorNext()
: CGXProfiler, CGXPrimitiveLL< type >, CGXHashTable< type >
- iVertexBufferIndex
: SGXRenderStateCache
- k -
- l -
- Lerp()
: CGXSquare< type >
- LoadFromD3DXMesh()
: CGXModel
- LoadFromData()
: CGXSkeleton, CGXModel, CGXLandGenerator, CGXKeyframeTemplate< type >, CGXBone
- LoadFromFile()
: CGXLandRenderer, CGXBaseManager
- LoadFromKeyframeTemplate()
: CGXKeyframeTemplate< type >
- LoadFromStream()
: CRainAutoArray< type >, CGXSkeleton, CGXModel, CGXLandGenerator, CGXKeyframeTemplate< type >, CGXBone, CGXBitmapLand, CGXAutoArray< type >
- LoadGXModelFromData()
: CGXDeviceWrapper
- LoadGXModelFromStream()
: CGXDeviceWrapper
- LoadHeightValuesFromBitmap()
: CGXBitmapLand
- LoadLand()
: CRainGraphics, CGXGraphicsEngine
- Lock()
: CRainMutex, CGXMutex
- LockBuffers()
: CGXLand
- LockPipeline()
: CGXDeviceWrapper
- Look()
: CGXFirstPersonMovement
- lpVtbl
: ISoundPlayer
- m -
- m_Arrays
: CGX2DArray< type >
- m_bCacheRenderStates
: CGXDeviceWrapper
- m_bCountPolygons
: CGXDeviceWrapper
- m_bDisplayStats
: CGXDeviceContainer
- m_bHavePrimarySegment
: RainDMPerf8
- m_bInSceneAlready
: CGXDeviceWrapper
- m_Bones
: CGXSkeleton
- m_bReadyToRender
: CGXGraphicsEngine
- m_bShouldThreadExit
: CGXGraphicsEngine
- m_bThreadShouldExit
: CGXLandRenderer
- m_bType
: FileNameContainer
- m_CameraDirection
: CTestHooks
- m_ColorKey
: CGXTexturePrecacher
- m_ColorSpline
: CGXLandGenerator
- m_CurrentFunctionElement
: CGXProfiler
- m_Data
: CGXPrimitiveLLNode< type >
- m_Device
: CGXGraphicsEngine
- m_dwBackgroundColor
: CGXDeviceWrapper
- m_dwColor
: CGXWater
- m_dwShader
: CGXWater, CGXSky, CGXModelManager, CGXLandRenderer
- m_Engine
: CGXRenderer
- m_Entities
: CGXLinearEntityManager, CGXEntityList
- m_EntityList
: CGXGraphicsEngine
- m_fBoundingSphereRadius
: CGXModel
- m_fCameraVelocity
: CGXGraphicsEngine
- m_fCloudyFactor
: CGXSky
- m_fDiffuseFactor
: CGXModel
- m_fFalloff
: CGXLandGenerator
- m_fPoints
: CRainVector< count >, CGXVector< count >
- m_Frames
: CGXKeyframeTemplate< type >
- m_fSideSize
: CGXWater, CGXBitmapLand
- m_fSpecularCooef
: CGXModel
- m_fWaterLevel
: CGXWater
- m_HashTable
: CGXProfiler
- m_HeightMap
: CGXLandGenerator
- m_HeightSpline
: CGXLandGenerator
- m_HeightValues
: CGXBitmapLand
- m_hInstance
: CRainWindow, CGXWindow
- m_hMutex
: CRainMutex, CGXMutex
- m_hThreadHandle
: CGXLandRenderer
- m_hThreadHasDiedEvent
: CGXLandRenderer, CGXGraphicsEngine
- m_hWnd
: CRainWindow, CGXWindow, CGXGraphicsEngine
- m_hWorkerThread
: CGXGraphicsEngine
- m_IndexVertexBuffers
: CGXDeviceWrapper
- m_Indices
: CGXLand
- m_KeyFrames
: CGXBone
- m_Land
: CGXLandRenderer, CGXBitmapLand
- m_LandRenderer
: CGXGraphicsEngine
- m_Lists
: CGXHashTable< type >
- m_LowerColor
: CGXSky
- m_ModelManager
: CGXGraphicsEngine
- m_Mover
: CGXGraphicsEngine
- m_mProjectionMatrix
: CGXWater, CGXLandRenderer, CGXGraphicsEngine
- m_Mutex
: CGXLand
- m_mViewMatrix
: CGXWater, CGXLandRenderer, CGXGraphicsEngine
- m_nAddCalls
: CGXLinearEntityManager
- m_nSleepTime
: CGXLandRenderer
- m_pAudio
: CSoundPlayer
- m_pBackBuffer
: CGXDeviceWrapper
- m_pCollider
: CGXLinearEntityManager
- m_pCustomData
: CGXLand
- m_pD3D
: CGXDeviceWrapper, CGXDeviceContainer
- m_pDepthStencilBuffer
: CGXDeviceWrapper
- m_pDevice
: CGXWater, CGXSky, CGXModel, CGXLandRenderer, CGXDeviceWrapper, CGXDeviceContainer, CGXBitmapLand, CGXBaseManager
- m_pFileNameList
: FileNameContainer
- m_pFont
: CGXDeviceContainer
- m_pHead
: CGXPrimitiveLL< type >, CGXPrimitiveLLNode< type >
- m_pIB
: CGXSky, CGXLand
- m_pIBCache
: CGXDeviceContainer
- m_PipelineMutex
: CGXDeviceWrapper
- m_pIteratorCurrent
: CGXPrimitiveLL< type >
- m_PixelShaders
: CGXDeviceWrapper
- m_pLandFunction
: CGXLand
- m_pLoader
: AllAudio
- m_pMesh
: CGXModel
- m_pMusicContainer
: CSoundPlayer
- m_pPerfMusic
: AllAudio
- m_pPerformance
: RainDMPerf8
- m_pPerfSound
: AllAudio
- m_ppSegment
: RainDMPerf8
- m_pReflectionTexture
: CGXWater
- m_pRenderer
: CTestHooks
- m_PresentParams
: CGXDeviceContainer
- m_pSoundContainer
: CSoundPlayer
- m_pSoundPlayer
: CTestHooks
- m_pSprite
: CGXDeviceContainer
- m_pTexture
: CGXSky
- m_pVB
: CGXSky, CGXLand
- m_pVBCache
: CGXDeviceContainer
- m_RenderMutex
: CGXGraphicsEngine
- m_RenderStateCache
: CGXDeviceWrapper
- m_rgpTextureCache
: CGXDeviceContainer
- m_rgpTextureMaps
: CGXBitmapLand
- m_rgpTextures
: CGXModel
- m_Skeleton
: CGXModel
- m_Sky
: CGXGraphicsEngine
- m_SpriteManager
: CGXGraphicsEngine
- m_String
: CGXHashableString
- m_szDefaultPath
: CSoundPlayer
- m_TextureManager
: CGXDeviceWrapper
- m_TextureMaps
: CGXDeviceWrapper
- m_Textures
: CGXTextureManager
- m_uCurrentTime
: CGXGraphicsEngine
- m_uEntityIndex
: CTestHooks
- m_uFPS
: CGXDeviceContainer
- m_uFrame
: CGXDeviceContainer
- m_uIndexCount
: CGXSky
- m_uIteratorIndex
: CGXHashTable< type >
- m_uLastTickCount
: CGXDeviceContainer
- m_uMipLevels
: CGXLandGenerator
- m_uModelIndex
: CTestHooks
- m_UpperColor
: CGXSky
- m_uTotalFileNames
: FileNameContainer
- m_uTrianglesDrawn
: CGXDeviceContainer
- m_uVertexCount
: CGXSky
- m_vCameraPos
: CGXFirstPersonMovement
- m_vDirection
: CGXRay
- m_VertexBuffers
: CGXDeviceWrapper
- m_VertexShaders
: CGXDeviceWrapper
- m_Vertices
: CGXLand
- m_vEyePos
: CGXWater, CGXLandRenderer
- m_vLookAt
: CGXFirstPersonMovement
- m_vOrigin
: CGXRay
- m_vUp
: CGXFirstPersonMovement
- m_Water
: CGXWater
- m_WindowRect
: CGXGraphicsEngine
- MainLoop()
: CRainGame
- MakeSideSimilarTo()
: CGXSquare< type >
- mFileSize
: C3dsFileLoader
- MoveCamera()
: CRainGraphics, CGXGraphicsEngine
- n -
- o -
- OnCollide()
: IGXCollsionManager
- OnDeviceLost()
: CGXLand, CGXGraphicsEngine, CGXBitmapLand
- OnFrame()
: CRainHooks, CTestHooks
- OnReset()
: CGXLand, CGXBitmapLand
- operator *()
: CRainVector< count >, CGXVector< count >, SGXAnimationKeyFrame
- operator *=()
: CRainVector< count >, CGXVector< count >, CGXSquare< type >, SGXLandValue
- operator type *()
: CRainAutoArray< type >, CGXSizeableArray< type >, CGXAutoArray< type >
- operator+()
: CRainVector< count >, CGXVector< count >, SGXAnimationKeyFrame
- operator+=()
: CRainVector< count >, CGXVector< count >, CGXSquare< type >, SGXLandValue, SGXAnimationKeyFrame
- operator-()
: CRainVector< count >, CGXVector< count >
- operator-=()
: CRainVector< count >, CGXVector< count >
- operator/()
: CRainVector< count >, CGXVector< count >
- operator/=()
: CRainVector< count >, CGXVector< count >
- operator==()
: GXProfileElement, CGXHashableString
- operator[]()
: CRainVector< count >, CGXVector< count >
- p -
- r -
- s -
- SaveLand()
: CRainGraphics, CGXGraphicsEngine
- SaveToFile()
: CGXLandRenderer
- SaveToStream()
: CGXLandGenerator, CGXBitmapLand
- SetBackgroundColor()
: CGXDeviceWrapper
- SetBasePath()
: AllAudio
- SetBigVal()
: CGXSquare< type >
- SetCameraParams()
: CGXLandRenderer
- SetCameraPos()
: CRainGraphics, CGXGraphicsEngine, CGXFirstPersonMovement
- SetCameraVelocity()
: CRainGraphics, CGXGraphicsEngine
- SetClipPlane()
: CGXDeviceContainer
- SetCollisionManager()
: CGXLinearEntityManager, IGXEntityManager
- SetColor()
: CGXWater
- SetColorKey()
: CGXTexturePrecacher, CGXSpriteManager
- SetDiffuseFactor()
: CGXModel
- SetDirection()
: CGXRay
- SetElementAt()
: CGXSizeableArray< type >
- SetEntityWaypoint()
: CRainGraphics, CGXGraphicsEngine, CGXEntityList
- SetEyePos()
: CGXWater
- SetGrowAmt()
: CGXSizeableArray< type >
- SetIndexBuffer()
: CGXDeviceWrapper
- SetIndices()
: CGXDeviceContainer
- SetInitCallback()
: CGXVectorArray< type >, CGXSizeableArray< type >
- SetMatrices()
: CGXWater
- SetMusicFile()
: AllAudio
- SetMusicVolume()
: AllAudio
- SetOrigin()
: CGXRay
- SetPixelShader()
: CGXDeviceWrapper
- SetPos()
: CGXSphere
- SetProjMatrix()
: CGXLandRenderer
- SetProjParams()
: CD3DCamera
- SetRadius()
: CGXSphere, CD3DArcBall
- SetReflectionTexture()
: CGXWater
- SetRenderState()
: CGXDeviceWrapper, CGXDeviceContainer
- SetRenderStates()
: CGXGraphicsEngine
- SetRenderTarget()
: CGXDeviceWrapper, CGXDeviceContainer
- SetRightHanded()
: CD3DArcBall
- SetShader()
: CGXModelManager
- SetSkyColors()
: CGXSky
- SetSleepTime()
: CGXLandRenderer
- SetSoundVolume()
: AllAudio
- SetSpecularCooef()
: CGXModel
- SetSpriteInfo()
: CRainGraphics, CGXSpriteManager, CGXGraphicsEngine
- SetStreamSource()
: CGXDeviceWrapper, CGXDeviceContainer
- SetString()
: CGXHashableString
- SetTexture()
: CGXDeviceContainer
- SetTextureCoords()
: CGXSky
- SetTextureStageState()
: CGXDeviceWrapper, CGXDeviceContainer
- SetTime()
: CRainGraphics, CGXGraphicsEngine
- SetTrackFile()
: RainDMPerf8
- SetTransform()
: CGXDeviceContainer
- SetType()
: FileNameContainer
- SetupMatrices()
: CGXGraphicsEngine
- SetVal()
: CGXSquare< type >
- SetValAt()
: CGX2DArray< type >
- SetVertexShader()
: CGXDeviceWrapper, CGXDeviceContainer
- SetVertexShaderConstant()
: CGXDeviceWrapper, CGXDeviceContainer
- SetViewParams()
: CD3DCamera
- SetWaterLevel()
: CGXWater
- SetWindow()
: CRainWindowThread, CD3DArcBall
- sFunctionName
: GXProfileElement
- ShouldGoSWVP()
: CGXDeviceContainer
- ShouldThreadExit()
: CGXLandRenderer, CGXGraphicsEngine
- ShrinkToSize()
: CGXLinearEntityManager
- ShutDown()
: CRainGraphics
- Size
: C3dsFileFormat::_chunk3ds
- Smooth()
: CGXSquare< type >
- STDMETHOD()
: CSoundPlayer, CGXRenderer
- Stop()
: RainDMPerf8
- StopAllSounds()
: AllAudio
- StopMusic()
: AllAudio
- StrafeDown()
: CGXFirstPersonMovement
- StrafeLeft()
: CGXFirstPersonMovement
- StrafeRight()
: CGXFirstPersonMovement
- StrafeUp()
: CGXFirstPersonMovement
- style
: C3dsFileFormat::ViewPortLayout
- swap
: C3dsFileFormat::ViewPortLayout
- swap_prior
: C3dsFileFormat::ViewPortLayout
- swap_view
: C3dsFileFormat::ViewPortLayout
- szFileName
: SGXBaseEntry
- szWindowTitle
: SRainWndInfo
- t -
- u -
- v -
- w -
- x -
- y -
- z -
- ~ -
Generated on Thu May 23 17:51:00 2002 by
1.2.11.1 written by Dimitri van Heesch,
© 1997-2001