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Compound Members
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Here is a list of all class members with links to the class documentation for each member:- _ -
- a -
- b -
- c -
- C3dsFileFormat()
: C3dsFileFormat
 - C3dsFileLoader()
: C3dsFileLoader
 - camera_name
: C3dsFileFormat::ViewPortData
 - CameraNameSize
: C3dsFileFormat
 - CD3DArcBall()
: CD3DArcBall
 - CD3DCamera()
: CD3DCamera
 - CGX2DArray()
: CGX2DArray< type >
 - CGXAutoArray()
: CGXAutoArray< type >
 - CGXBaseManager()
: CGXBaseManager
 - CGXBitmapLand()
: CGXBitmapLand
 - CGXBone()
: CGXBone
 - CGXDeviceContainer()
: CGXDeviceContainer
 - CGXDeviceWrapper()
: CGXDeviceWrapper
 - CGXEntityList()
: CGXEntityList
 - CGXFirstPersonMovement()
: CGXFirstPersonMovement
 - CGXGraphicsEngine()
: CGXGraphicsEngine
 - CGXHashableString()
: CGXHashableString
 - CGXHashTable()
: CGXHashTable< type >
 - CGXKeyframeTemplate()
: CGXKeyframeTemplate< type >
 - CGXKeyframeTemplate< type >
: CGXKeyframeTemplate< type >
 - CGXLand()
: CGXLand
 - CGXLandGenerator()
: CGXLandGenerator
 - CGXLandRenderer()
: CGXLandRenderer
 - CGXLinearEntityManager()
: CGXLinearEntityManager
 - CGXMMaker()
: CGXMMaker
 - CGXModel()
: CGXModel
 - CGXModelManager()
: CGXModelManager
 - CGXMutex()
: CGXMutex
 - CGXPrimitiveLL()
: CGXPrimitiveLL< type >
 - CGXPrimitiveLLNode()
: CGXPrimitiveLLNode< type >
 - CGXProfiler()
: CGXProfiler
 - CGXRay()
: CGXRay
 - CGXRenderer()
: CGXRenderer
 - CGXSizeableArray()
: CGXSizeableArray< type >
 - CGXSkeleton()
: CGXSkeleton
 - CGXSky()
: CGXSky
 - CGXSphere()
: CGXSphere
 - CGXSpriteManager()
: CGXSpriteManager
 - CGXSquare()
: CGXSquare< type >
 - CGXTextureManager()
: CGXTextureManager
 - CGXTexturePrecacher()
: CGXTexturePrecacher
 - CGXVectorArray()
: CGXVectorArray< type >
 - CGXWater()
: CGXWater
 - CGXWindow()
: CGXWindow
 - ChangeElement()
: CGXVectorArray< type >
 - ChangeEntityBoundingRadius()
: CGXLinearEntityManager, IGXEntityManager
 - ChangeEntityPosition()
: CGXLinearEntityManager, IGXEntityManager
 - CheckCaps()
: CGXDeviceWrapper
 - CheckCollision()
: CGXLinearEntityManager
 - CheckForLostDevice()
: CGXGraphicsEngine
 - CheckFormat()
: CGXDeviceWrapper
 - chunk3ds
: C3dsFileFormat
 - CHUNK_AMBCOLOR
: C3dsFileFormat
 - CHUNK_AMBIENT
: C3dsFileFormat
 - CHUNK_AMBIENTKEY
: C3dsFileFormat
 - CHUNK_BKGCOLOR
: C3dsFileFormat
 - CHUNK_BUMPMAP
: C3dsFileFormat
 - CHUNK_CAMERA
: C3dsFileFormat
 - CHUNK_DEFAULT_VIEW
: C3dsFileFormat
 - CHUNK_DIFFUSE
: C3dsFileFormat
 - CHUNK_FACELIST
: C3dsFileFormat
 - CHUNK_FACEMAT
: C3dsFileFormat
 - CHUNK_FRAMES
: C3dsFileFormat
 - CHUNK_HIERARCHY
: C3dsFileFormat
 - CHUNK_KEYFRAMER
: C3dsFileFormat
 - CHUNK_LIGHT
: C3dsFileFormat
 - CHUNK_MAIN
: C3dsFileFormat
 - CHUNK_MAPFILE
: C3dsFileFormat
 - CHUNK_MAPLIST
: C3dsFileFormat
 - CHUNK_MATERIAL
: C3dsFileFormat
 - CHUNK_MATNAME
: C3dsFileFormat
 - CHUNK_MESHCOLOR
: C3dsFileFormat
 - CHUNK_MLI
: C3dsFileFormat
 - CHUNK_NETWORK_VIEW
: C3dsFileFormat
 - CHUNK_OBJBLOCK
: C3dsFileFormat
 - CHUNK_OBJMESH
: C3dsFileFormat
 - CHUNK_OBJNUMBER
: C3dsFileFormat
 - CHUNK_ONEUNIT
: C3dsFileFormat
 - CHUNK_PERCENTF
: C3dsFileFormat
 - CHUNK_PERCENTW
: C3dsFileFormat
 - CHUNK_PRJ
: C3dsFileFormat
 - CHUNK_RGBB
: C3dsFileFormat
 - CHUNK_RGBF
: C3dsFileFormat
 - CHUNK_SMOOLIST
: C3dsFileFormat
 - CHUNK_SPECULAR
: C3dsFileFormat
 - CHUNK_SPOTLIGHT
: C3dsFileFormat
 - CHUNK_TEXTURE
: C3dsFileFormat
 - CHUNK_TRACKCAMERA
: C3dsFileFormat
 - CHUNK_TRACKCAMTGT
: C3dsFileFormat
 - CHUNK_TRACKFOV
: C3dsFileFormat
 - CHUNK_TRACKHIDE
: C3dsFileFormat
 - CHUNK_TRACKINFO
: C3dsFileFormat
 - CHUNK_TRACKLIGHT
: C3dsFileFormat
 - CHUNK_TRACKLIGTGT
: C3dsFileFormat
 - CHUNK_TRACKMORPH
: C3dsFileFormat
 - CHUNK_TRACKOBJNAME
: C3dsFileFormat
 - CHUNK_TRACKPIVOT
: C3dsFileFormat
 - CHUNK_TRACKPOS
: C3dsFileFormat
 - CHUNK_TRACKROLL
: C3dsFileFormat
 - CHUNK_TRACKROTATE
: C3dsFileFormat
 - CHUNK_TRACKSCALE
: C3dsFileFormat
 - CHUNK_TRACKSPOTL
: C3dsFileFormat
 - CHUNK_TRIMESH
: C3dsFileFormat
 - CHUNK_TRMATRIX
: C3dsFileFormat
 - CHUNK_TXTINFO
: C3dsFileFormat
 - CHUNK_VERSION
: C3dsFileFormat
 - CHUNK_VERTFLAGS
: C3dsFileFormat
 - CHUNK_VERTLIST
: C3dsFileFormat
 - CHUNK_VIEW_BACK
: C3dsFileFormat
 - CHUNK_VIEW_BOTTOM
: C3dsFileFormat
 - CHUNK_VIEW_CAMERA
: C3dsFileFormat
 - CHUNK_VIEW_FRONT
: C3dsFileFormat
 - CHUNK_VIEW_LEFT
: C3dsFileFormat
 - CHUNK_VIEW_RIGHT
: C3dsFileFormat
 - CHUNK_VIEW_TOP
: C3dsFileFormat
 - CHUNK_VIEW_USER
: C3dsFileFormat
 - CHUNK_VIEWPORT_DATA
: C3dsFileFormat
 - CHUNK_VIEWPORT_DATA3
: C3dsFileFormat
 - CHUNK_VIEWPORT_DATA_OLD
: C3dsFileFormat
 - CHUNK_VIEWPORT_LAYOUT
: C3dsFileFormat
 - CHUNK_VIEWPORT_LAYOUT_OLD
: C3dsFileFormat
 - CHUNK_VIEWPORT_SIZE
: C3dsFileFormat
 - Cleanup()
: CRainMutex, CRainGame, CRainAutoArray< type >, CGXWater, CGXVectorArray< type >, CGXTextureManager, CGXSquare< type >, CGXSpriteManager, CGXSky, CGXSkeleton, CGXSizeableArray< type >, CGXMutex, CGXModel, CGXLandRenderer, CGXLand, CGXGraphicsEngine, CGXEntityList, CGXDeviceWrapper, CGXDeviceContainer, CGXBone, CGXBitmapLand, CGXBaseManager, CGXAutoArray< type >, CGX2DArray< type >
 - CleanupImpl()
: CGXTexturePrecacher, CGXModelManager, CGXBaseManager
 - Clear()
: CGXDeviceWrapper, CGXDeviceContainer
 - CloneMeshFVF()
: CGXDeviceContainer
 - CopyIn()
: CRainAutoArray< type >, CGXAutoArray< type >
 - CRainAutoArray()
: CRainAutoArray< type >
 - CRainCOMFactory()
: CRainCOMFactory
 - CRainGame()
: CRainGame
 - CRainGraphics()
: CRainGraphics
 - CRainMessageQueue()
: CRainMessageQueue
 - CRainMutex()
: CRainMutex
 - CRainWindow()
: CRainWindow
 - CRainWindowThread()
: CRainWindowThread
 - CreateBuffers()
: CGXLand
 - CreateDevice()
: CGXDeviceWrapper, CGXDeviceContainer
 - CreateEmptyTexture()
: CGXDeviceWrapper
 - CreateEntity()
: CRainGraphics, CGXGraphicsEngine, CGXEntityList
 - CreateIndexBuffer()
: CGXDeviceWrapper, CGXDeviceContainer
 - CreateObject()
: CRainCOMFactory, CGXTexturePrecacher, CGXModelManager, CGXBaseManager
 - CreatePixelShader()
: CGXDeviceWrapper
 - CreateSongNameArrayFromList()
: AllAudio
 - CreateTextureFromFile()
: CGXTextureManager, CGXDeviceWrapper
 - CreateVertexBuffer()
: CGXDeviceWrapper, CGXDeviceContainer
 - CreateVertexShader()
: CGXDeviceWrapper, CGXDeviceContainer
 - CreateWorkerThread()
: CGXGraphicsEngine
 - Cross()
: CRainVector< count >, CGXVector< count >
 - CSoundPlayer()
: CSoundPlayer
 - CTestHooks()
: CTestHooks
 
- d -
- D3DXCreateMeshFVF()
: CGXDeviceContainer
 - D3DXCreatePMeshFromStream()
: CGXDeviceContainer
 - D3DXCreateSphere()
: CGXDeviceContainer
 - D3DXCreateTexture()
: CGXDeviceContainer
 - D3DXCreateTextureFromFileEx()
: CGXDeviceContainer
 - DeleteAllEntities()
: CGXLinearEntityManager, IGXEntityManager
 - DeleteElement()
: CGXVectorArray< type >
 - DeleteEntity()
: CRainGraphics, CGXLinearEntityManager, CGXGraphicsEngine, IGXEntityManager, CGXEntityList
 - DeleteObject()
: CGXTexturePrecacher, CGXModelManager, CGXBaseManager
 - DeleteSpriteInstance()
: CRainGraphics, CGXSpriteManager, CGXGraphicsEngine
 - DeleteVertexShader()
: CGXDeviceContainer
 - Destroy()
: CRainWindow, CGXWindow
 - DisplayStats()
: CRainGraphics, CGXGraphicsEngine, CGXDeviceContainer
 - Dot()
: CRainVector< count >, CGXVector< count >
 - DrawIndexedPrimitive()
: CGXDeviceWrapper, CGXDeviceContainer
 - DrawPrimitive()
: CGXWater, CGXSky, CGXModel
 - DrawPrimtive()
: CGXBitmapLand
 - DrawSprite()
: CGXDeviceContainer
 - DrawStats()
: CGXDeviceContainer
 - dwBoneIndices
: GXVertex
 - dwColor
: GXPointVertex, GXVertex, __SGXSpriteInfo
 - dwPixelShader
: SGXRenderStateCache
 - dwVertexShader
: SGXRenderStateCache
 
- e -
- f -
- g -
- GenerateIndices()
: CGXLand
 - GenerateLand()
: CRainGraphics, CGXLandGenerator, CGXGraphicsEngine
 - GenerateNormals()
: CGXLand
 - GenerateVertices()
: CGXLand
 - GetAnimationCount()
: CGXSkeleton, CGXModel, CGXBone
 - GetAnyFormat()
: CGXDeviceWrapper
 - GetArrayPointer()
: CGXSquare< type >
 - GetBackBuffer()
: CGXDeviceContainer
 - GetBackBufferFormat()
: CGXDeviceWrapper
 - GetBackgroundColor()
: CGXDeviceWrapper
 - GetBillboardMatrix()
: CD3DCamera
 - GetBoneCount()
: CGXSkeleton, CGXModel
 - GetCameraDirection()
: CRainGraphics, CGXGraphicsEngine, CGXFirstPersonMovement
 - GetCameraPos()
: CRainGraphics, CGXGraphicsEngine, CGXFirstPersonMovement
 - GetCameraVelocity()
: CRainGraphics, CGXGraphicsEngine
 - GetCaps()
: CGXDeviceContainer
 - GetClipPlane()
: CGXWater
 - GetColor()
: CGXWater
 - GetColorSpline()
: CGXLandGenerator
 - GetCount()
: CRainAutoArray< type >, CGXAutoArray< type >
 - GetCreationParameters()
: CGXDeviceContainer
 - GetCross()
: CD3DCamera
 - GetD3DXMATRIX()
: SGXAnimationKeyFrame
 - GetDepthStencilFormat()
: CGXDeviceWrapper
 - GetDepthStencilSurface()
: CGXDeviceContainer
 - GetDiffuseFactor()
: CGXModel
 - GetDirection()
: CGXRay
 - GetElement()
: CGXHashTable< type >
 - GetElementAt()
: CGXVectorArray< type >, CGXSizeableArray< type >
 - GetElementCount()
: CGXVectorArray< type >, CGXSizeableArray< type >
 - GetEntitiesInScreenBox()
: CGXEntityList
 - GetEntitiesInSphere()
: CGXLinearEntityManager, IGXEntityManager
 - GetEntity()
: CGXLinearEntityManager
 - GetEntityBoundingRadius()
: CGXLinearEntityManager, IGXEntityManager
 - GetEntityPos()
: CRainGraphics, CGXEntityList
 - GetEntityPosition()
: CGXLinearEntityManager, CGXGraphicsEngine, IGXEntityManager
 - GetEntityScreenSpaceCoord()
: CGXEntityList
 - GetEntityWaypoint()
: CRainGraphics, CGXGraphicsEngine, CGXEntityList
 - GetEntry()
: CGXBaseManager
 - GetEyePt()
: CD3DCamera
 - GetFaceCount()
: CGXModel
 - GetFileNameBI()
: FileNameContainer
 - GetFilteredVal()
: CRainAutoArray< type >, CGXSquare< type >, CGXAutoArray< type >
 - GetFrameAt()
: CGXSkeleton, CGXBone
 - GetFrameCount()
: CGXKeyframeTemplate< type >
 - GetHeightAtPos()
: CGXBitmapLand
 - GetHeightMap()
: CGXLandGenerator
 - GetHeightSpline()
: CGXLandGenerator
 - GetHWND()
: CRainWindow, CGXWindow, CGXGraphicsEngine
 - GetIDOfBlankEntity()
: CGXLinearEntityManager
 - GetIndex()
: CGXSquare< type >, CGXLand
 - GetIndexCount()
: CGXModel, CGXLand
 - GetIndexFormat()
: CGXLand
 - GetIndexPtr()
: CGXLand
 - GetInfo()
: CRainWindowThread
 - GetLand()
: CGXLandRenderer
 - GetLength()
: CRainVector< count >, CGXVector< count >
 - GetLerpValAt()
: CGXKeyframeTemplate< type >
 - GetLookatPt()
: CD3DCamera
 - GetOptions()
: CGXModel
 - GetOrigin()
: CGXRay
 - GetPos()
: CGXSphere
 - GetProjMatrix()
: CD3DCamera
 - GetPtr()
: CRainAutoArray< type >, CGXAutoArray< type >
 - GetQuadInterpValAt()
: CGXKeyframeTemplate< type >
 - GetRadius()
: CGXSphere
 - GetReflectionMatrix()
: CGXWater
 - GetReflectionTexture()
: CGXWater
 - GetRenderState()
: CGXDeviceContainer
 - GetRotationDeltaMatrix()
: CD3DArcBall
 - GetRotationMatrix()
: CD3DArcBall
 - GetSideSize()
: CGXSquare< type >, CGXLand
 - GetSkyColors()
: CGXSky
 - GetSleepTime()
: CGXLandRenderer
 - GetSpecularCooef()
: CGXModel
 - GetSpriteInfo()
: CRainGraphics, CGXSpriteManager, CGXGraphicsEngine
 - GetString()
: CGXHashableString
 - GetTexture()
: CGXTexturePrecacher, CGXTextureManager, CGXModel
 - GetTextureMap()
: CGXBitmapLand
 - GetThread()
: CGXLandRenderer
 - GetThreadDeathEvent()
: CGXGraphicsEngine
 - GetTime()
: CRainGraphics, CGXGraphicsEngine
 - GetTotalFileNames()
: FileNameContainer
 - GetTranslationDeltaMatrix()
: CD3DArcBall
 - GetTranslationMatrix()
: CD3DArcBall
 - GetType()
: FileNameContainer
 - GetUpVec()
: CD3DCamera
 - GetVal()
: CGXSquare< type >
 - GetValAt()
: CRainAutoArray< type >, CGXAutoArray< type >, CGX2DArray< type >
 - GetValueAtPos()
: CGXBitmapLand
 - GetVertexCount()
: CGXModel, CGXLand
 - GetVertexPtr()
: CGXLand
 - GetVertNumFromIndex()
: CGXLand
 - GetViewDir()
: CD3DCamera
 - GetViewMatrix()
: CGXFirstPersonMovement, CD3DCamera
 - GetWaterLevel()
: CGXWater
 - GetWindow()
: CRainWindowThread
 - GetWindowStyle()
: CRainWindow, CGXWindow
 - GetWorkerThreadHandle()
: CGXGraphicsEngine
 - Grow()
: CGXSizeableArray< type >
 - GXCreateFontAndSprite()
: CGXDeviceContainer
 - GXDrawText()
: CGXDeviceContainer
 - GXProfileElement()
: GXProfileElement
 
- h -
- i -
- i
: FastSqrtUnion
 - i64StartTick
: GXProfileElement
 - iBackBuffer
: SGXRenderStateCache
 - iCallCount
: GXProfileElement
 - iDepthStencil
: SGXRenderStateCache
 - IGXCollsionManager()
: IGXCollsionManager
 - IGXEntityManager()
: IGXEntityManager
 - iIndexBufferIndex
: SGXRenderStateCache
 - IncrementPosition()
: CGXFirstPersonMovement
 - IncrementTime()
: CRainGraphics, CGXGraphicsEngine
 - Init()
: CRainWindowThread, CRainWindow, CRainMutex, CRainMessageQueue, CRainHooks, CRainGraphics, CRainGame, CRainAutoArray< type >, CTestHooks, CGXWindow, CGXWater, CGXSquare< type >, CGXSpriteManager, CGXSky, CGXProfiler, CGXMutex, CGXLandRenderer, CGXLand, CGXHashTable< type >, CGXGraphicsEngine, CGXDeviceContainer, CGXBaseManager, CGXAutoArray< type >, CGX2DArray< type >
 - InitCache()
: CGXDeviceContainer
 - InitFromBitmaps()
: CGXBitmapLand
 - InitFromSquares()
: CGXBitmapLand
 - InitGeometry()
: CGXSky
 - Initialize()
: AllAudio, RainDMPerf8
 - InitImpl()
: CGXTexturePrecacher, CGXModelManager, CGXBaseManager
 - InitLand()
: CGXBitmapLand
 - InitShader()
: CGXWater, CGXSky, CGXModelManager, CGXLandRenderer
 - InitTexture()
: CGXSky
 - InitThread()
: CGXLandRenderer
 - InsertElement()
: CGXVectorArray< type >, CGXSizeableArray< type >
 - IsBeingDragged()
: CD3DArcBall
 - IsDepthBBCombinationSupported()
: CGXDeviceContainer
 - IsNonNull()
: CRainAutoArray< type >, CGXAutoArray< type >
 - IsNull()
: CGXSquare< type >
 - IteratorFirst()
: CGXProfiler, CGXPrimitiveLL< type >, CGXHashTable< type >
 - IteratorHasMore()
: CGXProfiler, CGXPrimitiveLL< type >, CGXHashTable< type >
 - IteratorNext()
: CGXProfiler, CGXPrimitiveLL< type >, CGXHashTable< type >
 - iVertexBufferIndex
: SGXRenderStateCache
 
- k -
- l -
- Lerp()
: CGXSquare< type >
 - LoadFromD3DXMesh()
: CGXModel
 - LoadFromData()
: CGXSkeleton, CGXModel, CGXLandGenerator, CGXKeyframeTemplate< type >, CGXBone
 - LoadFromFile()
: CGXLandRenderer, CGXBaseManager
 - LoadFromKeyframeTemplate()
: CGXKeyframeTemplate< type >
 - LoadFromStream()
: CRainAutoArray< type >, CGXSkeleton, CGXModel, CGXLandGenerator, CGXKeyframeTemplate< type >, CGXBone, CGXBitmapLand, CGXAutoArray< type >
 - LoadGXModelFromData()
: CGXDeviceWrapper
 - LoadGXModelFromStream()
: CGXDeviceWrapper
 - LoadHeightValuesFromBitmap()
: CGXBitmapLand
 - LoadLand()
: CRainGraphics, CGXGraphicsEngine
 - Lock()
: CRainMutex, CGXMutex
 - LockBuffers()
: CGXLand
 - LockPipeline()
: CGXDeviceWrapper
 - Look()
: CGXFirstPersonMovement
 - lpVtbl
: ISoundPlayer
 
- m -
- m_Arrays
: CGX2DArray< type >
 - m_bCacheRenderStates
: CGXDeviceWrapper
 - m_bCountPolygons
: CGXDeviceWrapper
 - m_bDisplayStats
: CGXDeviceContainer
 - m_bHavePrimarySegment
: RainDMPerf8
 - m_bInSceneAlready
: CGXDeviceWrapper
 - m_Bones
: CGXSkeleton
 - m_bReadyToRender
: CGXGraphicsEngine
 - m_bShouldThreadExit
: CGXGraphicsEngine
 - m_bThreadShouldExit
: CGXLandRenderer
 - m_bType
: FileNameContainer
 - m_CameraDirection
: CTestHooks
 - m_ColorKey
: CGXTexturePrecacher
 - m_ColorSpline
: CGXLandGenerator
 - m_CurrentFunctionElement
: CGXProfiler
 - m_Data
: CGXPrimitiveLLNode< type >
 - m_Device
: CGXGraphicsEngine
 - m_dwBackgroundColor
: CGXDeviceWrapper
 - m_dwColor
: CGXWater
 - m_dwShader
: CGXWater, CGXSky, CGXModelManager, CGXLandRenderer
 - m_Engine
: CGXRenderer
 - m_Entities
: CGXLinearEntityManager, CGXEntityList
 - m_EntityList
: CGXGraphicsEngine
 - m_fBoundingSphereRadius
: CGXModel
 - m_fCameraVelocity
: CGXGraphicsEngine
 - m_fCloudyFactor
: CGXSky
 - m_fDiffuseFactor
: CGXModel
 - m_fFalloff
: CGXLandGenerator
 - m_fPoints
: CRainVector< count >, CGXVector< count >
 - m_Frames
: CGXKeyframeTemplate< type >
 - m_fSideSize
: CGXWater, CGXBitmapLand
 - m_fSpecularCooef
: CGXModel
 - m_fWaterLevel
: CGXWater
 - m_HashTable
: CGXProfiler
 - m_HeightMap
: CGXLandGenerator
 - m_HeightSpline
: CGXLandGenerator
 - m_HeightValues
: CGXBitmapLand
 - m_hInstance
: CRainWindow, CGXWindow
 - m_hMutex
: CRainMutex, CGXMutex
 - m_hThreadHandle
: CGXLandRenderer
 - m_hThreadHasDiedEvent
: CGXLandRenderer, CGXGraphicsEngine
 - m_hWnd
: CRainWindow, CGXWindow, CGXGraphicsEngine
 - m_hWorkerThread
: CGXGraphicsEngine
 - m_IndexVertexBuffers
: CGXDeviceWrapper
 - m_Indices
: CGXLand
 - m_KeyFrames
: CGXBone
 - m_Land
: CGXLandRenderer, CGXBitmapLand
 - m_LandRenderer
: CGXGraphicsEngine
 - m_Lists
: CGXHashTable< type >
 - m_LowerColor
: CGXSky
 - m_ModelManager
: CGXGraphicsEngine
 - m_Mover
: CGXGraphicsEngine
 - m_mProjectionMatrix
: CGXWater, CGXLandRenderer, CGXGraphicsEngine
 - m_Mutex
: CGXLand
 - m_mViewMatrix
: CGXWater, CGXLandRenderer, CGXGraphicsEngine
 - m_nAddCalls
: CGXLinearEntityManager
 - m_nSleepTime
: CGXLandRenderer
 - m_pAudio
: CSoundPlayer
 - m_pBackBuffer
: CGXDeviceWrapper
 - m_pCollider
: CGXLinearEntityManager
 - m_pCustomData
: CGXLand
 - m_pD3D
: CGXDeviceWrapper, CGXDeviceContainer
 - m_pDepthStencilBuffer
: CGXDeviceWrapper
 - m_pDevice
: CGXWater, CGXSky, CGXModel, CGXLandRenderer, CGXDeviceWrapper, CGXDeviceContainer, CGXBitmapLand, CGXBaseManager
 - m_pFileNameList
: FileNameContainer
 - m_pFont
: CGXDeviceContainer
 - m_pHead
: CGXPrimitiveLL< type >, CGXPrimitiveLLNode< type >
 - m_pIB
: CGXSky, CGXLand
 - m_pIBCache
: CGXDeviceContainer
 - m_PipelineMutex
: CGXDeviceWrapper
 - m_pIteratorCurrent
: CGXPrimitiveLL< type >
 - m_PixelShaders
: CGXDeviceWrapper
 - m_pLandFunction
: CGXLand
 - m_pLoader
: AllAudio
 - m_pMesh
: CGXModel
 - m_pMusicContainer
: CSoundPlayer
 - m_pPerfMusic
: AllAudio
 - m_pPerformance
: RainDMPerf8
 - m_pPerfSound
: AllAudio
 - m_ppSegment
: RainDMPerf8
 - m_pReflectionTexture
: CGXWater
 - m_pRenderer
: CTestHooks
 - m_PresentParams
: CGXDeviceContainer
 - m_pSoundContainer
: CSoundPlayer
 - m_pSoundPlayer
: CTestHooks
 - m_pSprite
: CGXDeviceContainer
 - m_pTexture
: CGXSky
 - m_pVB
: CGXSky, CGXLand
 - m_pVBCache
: CGXDeviceContainer
 - m_RenderMutex
: CGXGraphicsEngine
 - m_RenderStateCache
: CGXDeviceWrapper
 - m_rgpTextureCache
: CGXDeviceContainer
 - m_rgpTextureMaps
: CGXBitmapLand
 - m_rgpTextures
: CGXModel
 - m_Skeleton
: CGXModel
 - m_Sky
: CGXGraphicsEngine
 - m_SpriteManager
: CGXGraphicsEngine
 - m_String
: CGXHashableString
 - m_szDefaultPath
: CSoundPlayer
 - m_TextureManager
: CGXDeviceWrapper
 - m_TextureMaps
: CGXDeviceWrapper
 - m_Textures
: CGXTextureManager
 - m_uCurrentTime
: CGXGraphicsEngine
 - m_uEntityIndex
: CTestHooks
 - m_uFPS
: CGXDeviceContainer
 - m_uFrame
: CGXDeviceContainer
 - m_uIndexCount
: CGXSky
 - m_uIteratorIndex
: CGXHashTable< type >
 - m_uLastTickCount
: CGXDeviceContainer
 - m_uMipLevels
: CGXLandGenerator
 - m_uModelIndex
: CTestHooks
 - m_UpperColor
: CGXSky
 - m_uTotalFileNames
: FileNameContainer
 - m_uTrianglesDrawn
: CGXDeviceContainer
 - m_uVertexCount
: CGXSky
 - m_vCameraPos
: CGXFirstPersonMovement
 - m_vDirection
: CGXRay
 - m_VertexBuffers
: CGXDeviceWrapper
 - m_VertexShaders
: CGXDeviceWrapper
 - m_Vertices
: CGXLand
 - m_vEyePos
: CGXWater, CGXLandRenderer
 - m_vLookAt
: CGXFirstPersonMovement
 - m_vOrigin
: CGXRay
 - m_vUp
: CGXFirstPersonMovement
 - m_Water
: CGXWater
 - m_WindowRect
: CGXGraphicsEngine
 - MainLoop()
: CRainGame
 - MakeSideSimilarTo()
: CGXSquare< type >
 - mFileSize
: C3dsFileLoader
 - MoveCamera()
: CRainGraphics, CGXGraphicsEngine
 
- n -
- o -
- OnCollide()
: IGXCollsionManager
 - OnDeviceLost()
: CGXLand, CGXGraphicsEngine, CGXBitmapLand
 - OnFrame()
: CRainHooks, CTestHooks
 - OnReset()
: CGXLand, CGXBitmapLand
 - operator *()
: CRainVector< count >, CGXVector< count >, SGXAnimationKeyFrame
 - operator *=()
: CRainVector< count >, CGXVector< count >, CGXSquare< type >, SGXLandValue
 - operator type *()
: CRainAutoArray< type >, CGXSizeableArray< type >, CGXAutoArray< type >
 - operator+()
: CRainVector< count >, CGXVector< count >, SGXAnimationKeyFrame
 - operator+=()
: CRainVector< count >, CGXVector< count >, CGXSquare< type >, SGXLandValue, SGXAnimationKeyFrame
 - operator-()
: CRainVector< count >, CGXVector< count >
 - operator-=()
: CRainVector< count >, CGXVector< count >
 - operator/()
: CRainVector< count >, CGXVector< count >
 - operator/=()
: CRainVector< count >, CGXVector< count >
 - operator==()
: GXProfileElement, CGXHashableString
 - operator[]()
: CRainVector< count >, CGXVector< count >
 
- p -
- r -
- s -
- SaveLand()
: CRainGraphics, CGXGraphicsEngine
 - SaveToFile()
: CGXLandRenderer
 - SaveToStream()
: CGXLandGenerator, CGXBitmapLand
 - SetBackgroundColor()
: CGXDeviceWrapper
 - SetBasePath()
: AllAudio
 - SetBigVal()
: CGXSquare< type >
 - SetCameraParams()
: CGXLandRenderer
 - SetCameraPos()
: CRainGraphics, CGXGraphicsEngine, CGXFirstPersonMovement
 - SetCameraVelocity()
: CRainGraphics, CGXGraphicsEngine
 - SetClipPlane()
: CGXDeviceContainer
 - SetCollisionManager()
: CGXLinearEntityManager, IGXEntityManager
 - SetColor()
: CGXWater
 - SetColorKey()
: CGXTexturePrecacher, CGXSpriteManager
 - SetDiffuseFactor()
: CGXModel
 - SetDirection()
: CGXRay
 - SetElementAt()
: CGXSizeableArray< type >
 - SetEntityWaypoint()
: CRainGraphics, CGXGraphicsEngine, CGXEntityList
 - SetEyePos()
: CGXWater
 - SetGrowAmt()
: CGXSizeableArray< type >
 - SetIndexBuffer()
: CGXDeviceWrapper
 - SetIndices()
: CGXDeviceContainer
 - SetInitCallback()
: CGXVectorArray< type >, CGXSizeableArray< type >
 - SetMatrices()
: CGXWater
 - SetMusicFile()
: AllAudio
 - SetMusicVolume()
: AllAudio
 - SetOrigin()
: CGXRay
 - SetPixelShader()
: CGXDeviceWrapper
 - SetPos()
: CGXSphere
 - SetProjMatrix()
: CGXLandRenderer
 - SetProjParams()
: CD3DCamera
 - SetRadius()
: CGXSphere, CD3DArcBall
 - SetReflectionTexture()
: CGXWater
 - SetRenderState()
: CGXDeviceWrapper, CGXDeviceContainer
 - SetRenderStates()
: CGXGraphicsEngine
 - SetRenderTarget()
: CGXDeviceWrapper, CGXDeviceContainer
 - SetRightHanded()
: CD3DArcBall
 - SetShader()
: CGXModelManager
 - SetSkyColors()
: CGXSky
 - SetSleepTime()
: CGXLandRenderer
 - SetSoundVolume()
: AllAudio
 - SetSpecularCooef()
: CGXModel
 - SetSpriteInfo()
: CRainGraphics, CGXSpriteManager, CGXGraphicsEngine
 - SetStreamSource()
: CGXDeviceWrapper, CGXDeviceContainer
 - SetString()
: CGXHashableString
 - SetTexture()
: CGXDeviceContainer
 - SetTextureCoords()
: CGXSky
 - SetTextureStageState()
: CGXDeviceWrapper, CGXDeviceContainer
 - SetTime()
: CRainGraphics, CGXGraphicsEngine
 - SetTrackFile()
: RainDMPerf8
 - SetTransform()
: CGXDeviceContainer
 - SetType()
: FileNameContainer
 - SetupMatrices()
: CGXGraphicsEngine
 - SetVal()
: CGXSquare< type >
 - SetValAt()
: CGX2DArray< type >
 - SetVertexShader()
: CGXDeviceWrapper, CGXDeviceContainer
 - SetVertexShaderConstant()
: CGXDeviceWrapper, CGXDeviceContainer
 - SetViewParams()
: CD3DCamera
 - SetWaterLevel()
: CGXWater
 - SetWindow()
: CRainWindowThread, CD3DArcBall
 - sFunctionName
: GXProfileElement
 - ShouldGoSWVP()
: CGXDeviceContainer
 - ShouldThreadExit()
: CGXLandRenderer, CGXGraphicsEngine
 - ShrinkToSize()
: CGXLinearEntityManager
 - ShutDown()
: CRainGraphics
 - Size
: C3dsFileFormat::_chunk3ds
 - Smooth()
: CGXSquare< type >
 - STDMETHOD()
: CSoundPlayer, CGXRenderer
 - Stop()
: RainDMPerf8
 - StopAllSounds()
: AllAudio
 - StopMusic()
: AllAudio
 - StrafeDown()
: CGXFirstPersonMovement
 - StrafeLeft()
: CGXFirstPersonMovement
 - StrafeRight()
: CGXFirstPersonMovement
 - StrafeUp()
: CGXFirstPersonMovement
 - style
: C3dsFileFormat::ViewPortLayout
 - swap
: C3dsFileFormat::ViewPortLayout
 - swap_prior
: C3dsFileFormat::ViewPortLayout
 - swap_view
: C3dsFileFormat::ViewPortLayout
 - szFileName
: SGXBaseEntry
 - szWindowTitle
: SRainWndInfo
 
- t -
- u -
- v -
- w -
- x -
- y -
- z -
- ~ -
Generated on Thu May 23 17:51:00 2002 by
1.2.11.1 written by Dimitri van Heesch,
 © 1997-2001