#include <GXSkeleton.h>
Public Methods | |
| CGXSkeleton () | |
| virtual | ~CGXSkeleton () |
| virtual bool | LoadFromStream (IStream *pStream) |
| virtual bool | LoadFromData (UINT uBoneCount, CGXBone *pBones) |
| virtual bool | WriteToStream (IStream *pStream) |
| virtual UINT | GetBoneCount () |
| virtual UINT | GetAnimationCount () |
| virtual void | GetFrameAt (SGXAnimationKeyFrame *pOut, UINT uAnimation, UINT uBone, float fPos) |
| virtual void | Cleanup () |
| virtual bool | AddAnimation (CGXKeyframeTemplate< SGXAnimationKeyFrame > *pAnimations) |
Protected Attributes | |
| CGXAutoArray< CGXBone > | m_Bones |
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1.2.11.1 written by Dimitri van Heesch,
© 1997-2001