#include <GXTextureManager.h>
Public Methods | |
| CGXTextureManager () | |
| virtual | ~CGXTextureManager () |
| virtual void | Cleanup () |
| virtual bool | CreateTextureFromFile (CGXDeviceContainer *pDevice, char *szTextureName, int *pOut) |
| virtual IDirect3DTexture8 * | GetTexture (int iIndex) |
Protected Attributes | |
| CGXSizeableArray< IDirect3DTexture8 *> | m_Textures |
|
|
|
|
|
|
|
|
|
|
||||||||||||||||
|
|
|
|
|
|
|
|
1.2.11.1 written by Dimitri van Heesch,
© 1997-2001