#include <GXTextureManager.h>
Public Methods | |
| CGXTextureManager () | |
| virtual | ~CGXTextureManager () | 
| virtual void | Cleanup () | 
| virtual bool | CreateTextureFromFile (CGXDeviceContainer *pDevice, char *szTextureName, int *pOut) | 
| virtual IDirect3DTexture8 * | GetTexture (int iIndex) | 
Protected Attributes | |
| CGXSizeableArray< IDirect3DTexture8 *> | m_Textures | 
      
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1.2.11.1 written by Dimitri van Heesch,
 © 1997-2001