#include <GXSphere.h>
Public Methods | |
| CGXSphere () | |
| CGXSphere (float fRadius, D3DXVECTOR3 &vPos) | |
| float | GetRadius () | 
| void | SetRadius (float fRad) | 
| void | GetPos (D3DXVECTOR3 *pOut) | 
| void | SetPos (D3DXVECTOR3 *pIn) | 
      
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1.2.11.1 written by Dimitri van Heesch,
 © 1997-2001