#include <GXTexturePrecacher.h>
Inheritance diagram for CGXTexturePrecacher::

Public Methods | |
| CGXTexturePrecacher () | |
| virtual | ~CGXTexturePrecacher () | 
| IDirect3DTexture8 * | GetTexture (UINT uIndex) | 
| void | SetColorKey (D3DCOLOR Key) | 
Protected Methods | |
| virtual void * | CreateObject (char *szFilePath) | 
| virtual void | DeleteObject (void *pObject) | 
| virtual bool | InitImpl () | 
| virtual void | CleanupImpl () | 
Protected Attributes | |
| D3DCOLOR | m_ColorKey | 
      
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1.2.11.1 written by Dimitri van Heesch,
 © 1997-2001