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CGXVectorArray Class Template Reference

#include <GXVectorArray.h>

List of all members.

Public Methods

 CGXVectorArray ()
 ~CGXVectorArray ()
void Cleanup ()
UINT GetElementCount ()
void SetInitCallback (void(*pCallback)(type *))
bool GetElementAt (UINT uIndex, type *pOut)
int InsertElement (type &NewElement)
bool DeleteElement (UINT uIndex)
bool ChangeElement (UINT uIndex, type *pIn)

template<typename type>
class CGXVectorArray< type >


Constructor & Destructor Documentation

template<typename type>
CGXVectorArray< type >::CGXVectorArray (    )  [inline]
 

template<typename type>
CGXVectorArray< type >::~CGXVectorArray (    )  [inline]
 


Member Function Documentation

template<typename type>
bool CGXVectorArray< type >::ChangeElement (  UINT    uIndex,
type *    pIn
)  [inline]
 

template<typename type>
void CGXVectorArray< type >::Cleanup (    )  [inline]
 

template<typename type>
bool CGXVectorArray< type >::DeleteElement (  UINT    uIndex )  [inline]
 

template<typename type>
bool CGXVectorArray< type >::GetElementAt (  UINT    uIndex,
type *    pOut
)  [inline]
 

template<typename type>
UINT CGXVectorArray< type >::GetElementCount (    )  [inline]
 

template<typename type>
int CGXVectorArray< type >::InsertElement (  type &    NewElement )  [inline]
 

template<typename type>
void CGXVectorArray< type >::SetInitCallback (  void(*    pCallback)(type *) )  [inline]
 


The documentation for this class was generated from the following file:
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