#include <GXSpriteManager.h>
Public Methods | |
| CGXSpriteManager () | |
| ~CGXSpriteManager () | |
| void | Cleanup () |
| bool | Init (CGXDeviceContainer *pDevice) |
| void | SetColorKey (D3DCOLOR Key) |
| int | PrecacheSprite (char *szFileName) |
| int | AddSpriteInstance (SGXSpriteInfo *pInfo) |
| bool | DeleteSpriteInstance (UINT uIndex) |
| bool | GetSpriteInfo (UINT uIndex, SGXSpriteInfo *pOut) |
| bool | SetSpriteInfo (UINT uIndex, SGXSpriteInfo *pIn) |
| bool | RenderSprites () |
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1.2.11.1 written by Dimitri van Heesch,
© 1997-2001