#include <GXSpriteManager.h>
Public Methods | |
CGXSpriteManager () | |
~CGXSpriteManager () | |
void | Cleanup () |
bool | Init (CGXDeviceContainer *pDevice) |
void | SetColorKey (D3DCOLOR Key) |
int | PrecacheSprite (char *szFileName) |
int | AddSpriteInstance (SGXSpriteInfo *pInfo) |
bool | DeleteSpriteInstance (UINT uIndex) |
bool | GetSpriteInfo (UINT uIndex, SGXSpriteInfo *pOut) |
bool | SetSpriteInfo (UINT uIndex, SGXSpriteInfo *pIn) |
bool | RenderSprites () |
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