Main Page   Namespace List   Class Hierarchy   Compound List   File List   Compound Members   File Members   
CGXDeviceContainer Member List
This is the complete list of members for CGXDeviceContainer, including all inherited members.
- AddRef(void)
 - BeginDrawSprites()
 [virtual] - BeginScene()
 - CGXDeviceContainer()
 - Cleanup()
 [virtual] - Clear(DWORD Count, CONST D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil)
 - CloneMeshFVF(DWORD Options, DWORD FVF, ID3DXBaseMesh *pMesh, LPD3DXMESH *ppCloneMesh)
 - CreateDevice(D3DFORMAT BBFormat, D3DFORMAT DepthFormat, SGXDeviceOptions *pOptions)
 [protected, virtual] - CreateIndexBuffer(UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer8 **ppIndexBuffer)
 - CreateVertexBuffer(UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer8 **ppVertexBuffer)
 - CreateVertexShader(CONST DWORD *pDeclaration, CONST DWORD *pFunction, DWORD *pHandle, DWORD Usage)
 - D3DXCreateMeshFVF(DWORD NumFaces, DWORD NumVertices, DWORD Options, DWORD FVF, LPD3DXMESH *ppMesh)
 - D3DXCreatePMeshFromStream(IStream *pStream, DWORD Options, LPD3DXBUFFER *ppMaterials, DWORD *pNumMaterials, LPD3DXPMESH *ppPMesh)
 - D3DXCreateSphere(FLOAT Radius, UINT Slices, UINT Stacks, LPD3DXMESH *ppMesh, LPD3DXBUFFER *ppAdjacency)
 - D3DXCreateTexture(UINT Width, UINT Height, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, LPDIRECT3DTEXTURE8 *ppTexture)
 - D3DXCreateTextureFromFileEx(LPCTSTR pSrcFile, UINT Width, UINT Height, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, DWORD Filter, DWORD MipFilter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo, PALETTEENTRY *pPalette, LPDIRECT3DTEXTURE8 *ppTexture)
 - DeleteVertexShader(DWORD Handle)
 - DisplayStats(bool bDisplay)
 [inline] - DrawIndexedPrimitive(D3DPRIMITIVETYPE Type, UINT MinIndex, UINT NumVertices, UINT StartIndex, UINT PrimitiveCount)
 - DrawSprite(IDirect3DTexture8 *pTexture, D3DXVECTOR2 *pUpperLeft, D3DXVECTOR2 *pSize, D3DXVECTOR2 *pRotationCenter, float fRotation, DWORD dwColor)
 [virtual] - DrawStats()
 [protected, virtual] - EndDrawSprites()
 [virtual] - EndScene()
 - GetBackBuffer(UINT BackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8 **ppBackBuffer)
 - GetCaps(SGXCaps *pOut)
 [virtual] - GetCreationParameters(D3DDEVICE_CREATION_PARAMETERS *pParameters)
 - GetDepthStencilSurface(IDirect3DSurface8 **ppZStencilSurface)
 - GetRenderState(D3DRENDERSTATETYPE State, DWORD *pValue)
 - GXCreateFontAndSprite()
 [protected, virtual] - GXDrawText(char *szText, D3DXVECTOR2 *pStartPos, D3DCOLOR Color)
 [virtual] - Init(SGXDeviceOptions *pOptions, void(*pErrorCallback)(char *))
 [virtual] - InitCache()
 [virtual] - IsDepthBBCombinationSupported(D3DFORMAT BBFormat, D3DFORMAT DepthFormat, bool bFullScreen)
 [protected, virtual] - m_bDisplayStats
 [protected] - m_pD3D
 [protected] - m_pDevice
 [protected] - m_pFont
 [protected] - m_pIBCache
 [protected] - m_PresentParams
 [protected] - m_pSprite
 [protected] - m_pVBCache
 [protected] - m_rgpTextureCache
 [protected] - m_uFPS
 [protected] - m_uFrame
 [protected] - m_uLastTickCount
 [protected] - m_uTrianglesDrawn
 [protected] - Present(CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion)
 - Release(void)
 - Reset()
 [virtual] - SetClipPlane(DWORD Index, CONST float *pPlane)
 - SetIndices(IDirect3DIndexBuffer8 *pIndexData, UINT BaseVertexIndex)
 - SetRenderState(D3DRENDERSTATETYPE State, DWORD Value)
 - SetRenderTarget(IDirect3DSurface8 *pRenderTarget, IDirect3DSurface8 *pNewZStencil)
 - SetStreamSource(UINT StreamNumber, IDirect3DVertexBuffer8 *pStreamData, UINT Stride)
 - SetTexture(DWORD Stage, IDirect3DBaseTexture8 *pTexture)
 - SetTextureStageState(DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value)
 - SetTransform(D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX *pMatrix)
 - SetVertexShader(DWORD Handle)
 - SetVertexShaderConstant(DWORD Register, CONST void *pConstantData, DWORD ConstantCount)
 - ShouldGoSWVP()
 [protected, virtual] - TestCooperativeLevel()
 - ToggleWindowSize(bool bFullScreen, UINT uWidth, UINT uHeight)
 [virtual] - ~CGXDeviceContainer()
 [virtual] 
Generated on Thu May 23 17:51:01 2002 by
1.2.11.1 written by Dimitri van Heesch,
 © 1997-2001