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CGXGraphicsEngine Member List
This is the complete list of members for CGXGraphicsEngine, including all inherited members.
- AddSpriteInstance(SGXSpriteInfo *pInfo)
[inline]
- CGXGraphicsEngine()
- CheckForLostDevice()
[protected]
- Cleanup()
- CreateEntity(UINT uModel)
- CreateWorkerThread()
[protected]
- DeleteEntity(UINT uEntityID)
- DeleteSpriteInstance(UINT uIndex)
[inline]
- DisplayStats(bool bStats)
- GenerateLand(const UINT uRandSeed, char *szColorSpline)
- GetCameraDirection(CGXVector< 3 > *pOut)
[inline]
- GetCameraPos(CGXVector< 3 > *pPos)
- GetCameraVelocity() const
[inline]
- GetEntityPosition(UINT uID, CGXVector< 3 > *pOut)
- GetEntityWaypoint(UINT uID, SGXEntityWaypoints *pOut)
- GetHWND()
[inline]
- GetSpriteInfo(UINT uIndex, SGXSpriteInfo *pOut)
[inline]
- GetThreadDeathEvent()
- GetTime()
[inline]
- GetWorkerThreadHandle()
[inline]
- IncrementTime()
- Init(UINT uWindowWidth, UINT uWindowHeight, UINT uBBWidth, UINT uBBHeight, bool bFullScreen, HWND hWnd, HINSTANCE hInstance)
- KillWorkerThread()
[protected]
- LoadLand(char *szFileName)
- m_bReadyToRender
[protected]
- m_bShouldThreadExit
[protected]
- m_Device
[protected]
- m_EntityList
[protected]
- m_fCameraVelocity
[protected]
- m_hThreadHasDiedEvent
[protected]
- m_hWnd
[protected]
- m_hWorkerThread
[protected]
- m_LandRenderer
[protected]
- m_ModelManager
[protected]
- m_Mover
[protected]
- m_mProjectionMatrix
[protected]
- m_mViewMatrix
[protected]
- m_RenderMutex
[protected]
- m_Sky
[protected]
- m_SpriteManager
[protected]
- m_uCurrentTime
[protected]
- m_WindowRect
[protected]
- MoveCamera(GXMOVEDIR Direction, float fAmt)
- OnDeviceLost()
[protected]
- PrecacheModel(char *szFileName)
- PrecacheSprite(char *szFileName)
[inline]
- RenderStuff()
- RotateCamera(const float fX, const float fY)
[inline]
- SaveLand(char *szFileName)
- SetCameraPos(CGXVector< 3 > *pPos)
- SetCameraVelocity(const float fAmt)
[inline]
- SetEntityWaypoint(UINT uID, SGXEntityWaypoints *pIn)
- SetRenderStates()
[protected]
- SetSpriteInfo(UINT uIndex, SGXSpriteInfo *pIn)
[inline]
- SetTime(UINT uNewTime)
- SetupMatrices()
[protected]
- ShouldThreadExit()
- ToggleWindowConfig(bool bFullScreen, UINT uWidth, UINT uHeight)
- ToggleWireFrame()
- ValidateWindow()
- WakeUpThread()
- ~CGXGraphicsEngine()
Generated on Thu May 23 17:51:01 2002 by
1.2.11.1 written by Dimitri van Heesch,
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