#include "..\Headers\GXLandGenerator.h"
#include "..\Headers\GXSquareGenerators.h"
Functions | |
void | GXColorFiller (D3DXCOLOR *pOut, const D3DXCOLOR *pMin, const D3DXCOLOR *pMax, float fRand, void *pGenerator, const D3DXVECTOR2 *pCoords) |
void | GXHeightFiller (float *pOut, const float *pMin, const float *pMax, float fRand, void *pGenerator, const D3DXVECTOR2 *pCoords) |
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