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GXMeshFunctions.h File Reference

#include "GXStandardDefines.h"
#include "GXVertex.h"

Go to the source code of this file.

Functions

bool GXCalcMeshNormals (GXVertex *pVerts, unsigned short *pIndices, UINT uVertCount, UINT uIndexCount)
void GXCalcNormal (D3DXVECTOR3 &vOut, D3DXVECTOR3 &vOne, D3DXVECTOR3 &vTwo, D3DXVECTOR3 &vThree)
bool CleanMesh (ID3DXMesh **ppInOut)
bool TesselateMesh (ID3DXMesh **ppInOut, UINT uMaxFaceCount)
bool CheckBoneIndices (ID3DXMesh *pInOut)
bool GXCenterMesh (ID3DXMesh *pMesh, float fSize)


Function Documentation

bool CheckBoneIndices ID3DXMesh *    pInOut
 

bool CleanMesh ID3DXMesh **    ppInOut
 

bool GXCalcMeshNormals GXVertex   pVerts,
unsigned short *    pIndices,
UINT    uVertCount,
UINT    uIndexCount
 

void GXCalcNormal D3DXVECTOR3 &    vOut,
D3DXVECTOR3 &    vOne,
D3DXVECTOR3 &    vTwo,
D3DXVECTOR3 &    vThree
[inline]
 

bool GXCenterMesh ID3DXMesh *    pMesh,
float    fSize
 

bool TesselateMesh ID3DXMesh **    ppInOut,
UINT    uMaxFaceCount
 


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