#include "GXStandardDefines.h"#include "GXVertex.h"Go to the source code of this file.
Functions | |
| bool | GXCalcMeshNormals (GXVertex *pVerts, unsigned short *pIndices, UINT uVertCount, UINT uIndexCount) | 
| void | GXCalcNormal (D3DXVECTOR3 &vOut, D3DXVECTOR3 &vOne, D3DXVECTOR3 &vTwo, D3DXVECTOR3 &vThree) | 
| bool | CleanMesh (ID3DXMesh **ppInOut) | 
| bool | TesselateMesh (ID3DXMesh **ppInOut, UINT uMaxFaceCount) | 
| bool | CheckBoneIndices (ID3DXMesh *pInOut) | 
| bool | GXCenterMesh (ID3DXMesh *pMesh, float fSize) | 
      
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1.2.11.1 written by Dimitri van Heesch,
 © 1997-2001