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CGXModel Member List
This is the complete list of members for CGXModel, including all inherited members.
- AddAnimation(CGXKeyframeTemplate< SGXAnimationKeyFrame > *pAnimations)
[virtual] - CGXModel()
- Cleanup()
[protected, virtual] - DrawPrimitive(SRenderCall &RenderInfo, UINT uVertexStream, UINT uTextureStream, UINT uStartBoneConstant, D3DXMATRIX *pViewProj, UINT uViewProjIndex, D3DXMATRIX *pOptionalWorldMat=NULL)
[virtual] - GetAnimationCount()
[virtual] - GetBoneCount()
[virtual] - GetDiffuseFactor()
[inline] - GetFaceCount()
[virtual] - GetIndexCount()
[virtual] - GetOptions(CGXDeviceContainer *pDevice)
[protected, virtual] - GetSpecularCooef()
[inline] - GetTexture(UINT uIndex)
[inline] - GetVertexCount()
[virtual] - LoadFromD3DXMesh(ID3DXMesh *pMesh, float fDesiredSize)
[virtual] - LoadFromData(CGXDeviceContainer *pDevice, GXVertex *pVerts, UINT *pIndices, DWORD dwVertCount, DWORD dwIndexCount, char **ppTextureNames, UINT uBoneCount, CGXBone *pBones, float fDesiredSize)
[virtual] - LoadFromStream(CGXDeviceContainer *pDevice, IStream *pStream)
[virtual] - m_fBoundingSphereRadius
[protected] - m_fDiffuseFactor
[protected] - m_fSpecularCooef
[protected] - m_pDevice
[protected] - m_pMesh
[protected] - m_rgpTextures
[protected] - m_Skeleton
[protected] - ReadyToRender()
[inline] - SetDiffuseFactor(float fFactor)
[inline] - SetSpecularCooef(float fNewCooef)
[inline] - WriteToStream(IStream *pStream)
[virtual] - ~CGXModel()
[virtual]
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